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BYOND Environment This page contains an entry from the official DM Reference.

The /atom object type is the ancestor of all mappable objects in the game. The types /area, /turf, /obj, and /mob are all derived from /atom. You should not create instances of /atom directly but should use /area, /turf, /obj, and /mob for actual objects. The /atom object type exists for the purpose of defining variables or procedures that are shared by all of the other "physical" objects. These are also the only objects for which verbs may be accessible to the user.

/atom is derived from /datum, so it inherits the basic properties that are shared by all DM objects.

See alsoEdit


atom procs | vars client procs | vars movable procs | vars
area procs | vars datum procs | vars list procs | vars
turf procs | vars icon procs | savefile procs | vars
obj procs | vars image | vars sound | vars
mob procs | vars world procs | vars procs | vars