|This page contains an entry from the official DM Reference.|
DEBUG is defined, source file and line number information
will be stored in the compiled
.dmb file. If a proc crashes
during execution and
DEBUG information is present, the current
source file name and line number will be indicated in the error output.
This option increases the size of the
.dmb, typically by about
10%. Execution of the code may also be a tiny bit slower.
If you are distributing the
.dmb to players and you do not
want them to have debug access at runtime, you should not compile in
If you want to use the run-time profiler (see the debugging options in Dream Seeker), you must compile in debug mode. Then you can get a report of CPU usage by your various procs.