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BYOND Environment This page contains an entry from the official DM Reference.

The /atom/movable object type is the ancestor of all mappable objects that are capable of motion. The types /obj and /mob are derived from /atom/movable. You should not create instances of /atom/movable but should use /obj and /mob for actual objects. This object definition exists solely to define variables and procedures related to motion.

See alsoEdit


atom procs | vars client procs | vars movable procs | vars
area procs | vars datum procs | vars list procs | vars
turf procs | vars icon procs | savefile procs | vars
obj procs | vars image | vars sound | vars
mob procs | vars world procs | vars procs | vars